Quantcast
Channel: pekalicious
Browsing all 10 articles
Browse latest View live

Image may be NSFW.
Clik here to view.

CodeSOD: How to avoid the expensive “If-then-else” statement

About two years ago, in Data Structures and Algorithms, our lecturer briefly talked about the “If-then-else” statement and how much expensive it is as an operation. Leaving us with many questions, I...

View Article


Image may be NSFW.
Clik here to view.

Introducing my dissertation: StarPlanner

It’s about time I shared my final year project with the world. Due to my country’s military obligations I joined the army right after I got my bachelor, which meant that I didn’t have time to polish...

View Article


Image may be NSFW.
Clik here to view.

Training!

I’ve been into Game AI a lot lately, and in one of the interviews I watched, the developer had to wait 2-3 days while the AI of the game trained its Neural Network. I then ran into xkcd’s classic...

View Article

Image may be NSFW.
Clik here to view.

Introducing ‘Xanor’ (WIP)

Last month I attended the Paris Game AI Conference. Now I’m back and things look awesome! Time to get back to work!   First of all, I would like to thank Alex Champandard for giving me the opportunity...

View Article

Image may be NSFW.
Clik here to view.

Working on Xanor: The Dialogue System

As promised, I will be making a series of posts regarding my upcoming video game, Xanor. In this post I will be demonstrating the dialogue system. Before I began designing a whole new dialogue system,...

View Article


Image may be NSFW.
Clik here to view.

Introducing ‘The History of Light’

The History of Light – Main Menu The History of Light is a Lights Out-type of puzzle game: There is a grid of lights that are either on or off and your goal is to switch them all off. Clicking on a...

View Article

Image may be NSFW.
Clik here to view.

Introducing: ‘Starcraft Planning Poker Cards’

When one of our team members left and took his planning poker cards with him, as a fan of Starcraft (albeit, not that good of a player), naturally, I decided to design a deck inspired by Starcraft II:...

View Article

Image may be NSFW.
Clik here to view.

Introducing ‘The History of Light’ v1.3 Release

The History of Light The latest version, 1.3, of The History of Light has been released at the Ovi Store. In this new update, two new worlds were added, with two entirely new and unique mechanics. In...

View Article


Image may be NSFW.
Clik here to view.

Unity3D: Reduce compile time with Standard Assets

While there are many ways of reducing compile time in Unity, like moving your code in DLLs, I recently stumbled upon a very simple way that most developers can do, right now, and immediately get...

View Article


Image may be NSFW.
Clik here to view.

Unity3D: Reusing animator controllers with AnimatorOverrideController

I’ve decided to start writing tutorials for features of Unity3D. If there is something you’d like me to write about, feel free to add it in the comments below, or simply contact me. Today we will be...

View Article
Browsing all 10 articles
Browse latest View live